Best played with PS4 Controller

Game Walkthrough:
https://docs.google.com/document/d/1uofnvq0yFjH3mXjPHGe8GIG9ZTSH6qXRk6ltvDA_wC0/...

Team Members:

  • Tommy Wong
    • Programmer
      • Coded camera clamping and parallaxing background
      • Coded sound manager for BGM and SFX
    • Level/Story Designer
      • Created maps for game
      • Wrote and implemented the story
    • Audio
      • Created original soundtrack and a few sound effects
    • Art
      • Added little foreground elements to tileset
  • Jonathan Nguyen
    • Gameplay Designer/Programmer
      • Designed all the base mechanics for the game, i.e. questing, movement, attacking, collision, etc.
    • Writer
      • Refined story/dialogue
    • Audio
      • Sourced some sound effects
  • Wesley Tseng
    • Artist
      • Created art assets for tilemaps
      • Created art assets for main character and NPCs
      • Created art assets for UI and some object sprites
    • Visual Designer
      • Designed and chose art assets for game
      • Programmed and designed menus
  • Murphy Chu
    • Artist
      • Designed and created art assets for all enemies
      • Created art assets for all backgrounds
      • Created art assets for all portals and enemy shields
  • Alexander Lee
    • Programmer
      • Assisted in programming base mechanics
      • Coded/Designed UI interactions and interface